Europa universalis 5 reddit
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Yet, there was a little difference: Imperator was completely reworked with many content added for free (as it should have been since the beggining) and there were only small flavor packs were for sale. If you ask me, EU4 is, in my opinion, the same as Imperator: Rome used to be on it release and everyone was complaining about. Revolutionary fervour is spreading across the nation? No worries, just send the army to hunt them down there's no need (nor the possibility either) to barigain with rebels, even when they are supposed to be a hecking revolution! The port of Calais is richer than London? No worries, I will just take it by force with not conseqüencies because there are no colateral damages on the province even when we fought a massive battle in there. All these matters, which were the core of every age the game covers, and took a lot of time and struggling to manage in real history can be easily solved by a simple botton: You have been a majoritarian Catholic region? No worries, you'll become Protestant just by clicking on "convert" in 2 year's time. Rulers are meaningless, but so do social changes, religious divisions, ethnic antagonism or colonial development. The result is a flat, empty and repetitive map-painting game with a State-centric view based on simple stereotypes of every Nation-State. In other words, while CK has its focus on character-driven gameplay to manage your dynasty, while HOI's focus is the deep warfare system or, while Victoria's focus is economic, industrial and comercial development of your nation, it's like if EU4 had no focus at all, because it tries to do everything at the same time without reaching none of these objectives. Before EU4 fanboys come to insult me, I already have heard the argument "every game has a different focus and it's okay this way", but honestly, I never got into EU4 because, despite being one of the most popular games from Paradox Interactive, I feel like this game was a "middle-ground" of many mechanics from other Paradox's sagas.